Ubisoft aims for groundbreaking conversations in games with AI

Ubisoft
Ubisoft

Imagine a universe where the interactions between your characters and the in-game AI are alive and responsive, evolving with you, the gamer, making your playing experience even more immersive! This is the future that Ubisoft wants and they are planning to use the latest advanced Large Language Model (LLM) technology together with Nvidia.

Unlike other publishers, Ubisoft won’t shy away from technology innovations, and AI-chat is a fairly lofty goal. Unlike NPCAs, the characters, being “NEO NPCs”, drop pre-determined lines, thus creating new and unique dialogue for each player they encounter.

AI writers are still available for marketing purposes, so Superbyte will lead these conversations for now. This means that the interactive aspect of AI will implement something intuitive as well as something that has narrative directives.

Ubisoft sees difficulties but, for them, these difficulties also mean countless opportunities. The more sophisticated the projects become, the more this high technology will be able to provide its opportunity.

For example, one could also question Ubisoft’s inexperience in describing the Assassin’s Creed games, which are quite popular. Here, AI-powered communication may seem as though most people won’t notice. Therefore, even though making complex tactical decisions in these games is not as relevant as it is in military simulators, the superior involvement of these simple shooters like Call of Duty cannot be denied.

AI is developing at a high rate every day, no one can even guess what tomorrow will be like. It may be science fiction in 20 years when humans write AI that creates complex and deep engagements in games, but by then it’s already a pretty credible reality. By the end, you’ll understand the steps in Step Four of Storytelling!

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